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#ifndef __TOP_TREE_VEC_H__
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#define __TOP_TREE_VEC_H__
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#include "Math/Point3D.h"
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#include "Math/GenVector/CoordinateSystemTags.h"
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typedef ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > Point3;
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/* #include "Math/DisplacementVector2D.h" */
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/* typedef ROOT::Math::XYVector<ROOT::Math::Cartesian2D<double> > Vector2; */
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#include "Math/PxPyPzE4D.h"
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#include "Math/LorentzVector.h"
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typedef ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > LorentzVector;
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#endif
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