24 |
|
float PV_yzE; |
25 |
|
|
26 |
|
float PV_normchi2; |
27 |
+ |
float PV_Nvtx; |
28 |
+ |
|
29 |
+ |
//luminosity |
30 |
+ |
float lumiperblock; |
31 |
+ |
float beam1Intensity; |
32 |
+ |
float beam2Intensity; |
33 |
|
|
34 |
|
// HLT |
35 |
|
std::vector<TString> hlt_path; |
74 |
|
std::vector<short> segm4D_znhits; |
75 |
|
|
76 |
|
TClonesArray *segm4D_phiHits_Pos; |
77 |
+ |
TClonesArray *segm4D_phiHits_PosCh; |
78 |
|
TClonesArray *segm4D_phiHits_PosErr; |
79 |
|
TClonesArray *segm4D_phiHits_Side; |
80 |
|
TClonesArray *segm4D_phiHits_Wire; |
81 |
|
TClonesArray *segm4D_phiHits_Layer; |
82 |
|
|
83 |
|
TClonesArray *segm4D_zHits_Pos; |
84 |
+ |
TClonesArray *segm4D_zHits_PosCh; |
85 |
|
TClonesArray *segm4D_zHits_PosErr; |
86 |
|
TClonesArray *segm4D_zHits_Side; |
87 |
|
TClonesArray *segm4D_zHits_Wire; |