25 |
|
|
26 |
|
float PV_normchi2; |
27 |
|
|
28 |
+ |
//luminosity |
29 |
+ |
float lumiperblock; |
30 |
+ |
float beam1Intensity; |
31 |
+ |
float beam2Intensity; |
32 |
+ |
|
33 |
|
// HLT |
34 |
|
std::vector<TString> hlt_path; |
35 |
|
|
73 |
|
std::vector<short> segm4D_znhits; |
74 |
|
|
75 |
|
TClonesArray *segm4D_phiHits_Pos; |
76 |
+ |
TClonesArray *segm4D_phiHits_PosCh; |
77 |
|
TClonesArray *segm4D_phiHits_PosErr; |
78 |
|
TClonesArray *segm4D_phiHits_Side; |
79 |
|
TClonesArray *segm4D_phiHits_Wire; |
80 |
|
TClonesArray *segm4D_phiHits_Layer; |
81 |
|
|
82 |
|
TClonesArray *segm4D_zHits_Pos; |
83 |
+ |
TClonesArray *segm4D_zHits_PosCh; |
84 |
|
TClonesArray *segm4D_zHits_PosErr; |
85 |
|
TClonesArray *segm4D_zHits_Side; |
86 |
|
TClonesArray *segm4D_zHits_Wire; |