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root/cvsroot/UserCode/FastOpenGlDisplayer/soft/main.h
Revision: 1.29
Committed: Sun Jun 29 11:36:17 2008 UTC (16 years, 10 months ago) by querten
Content type: text/plain
Branch: MAIN
Changes since 1.28: +0 -27 lines
Log Message:
SimTracks Implementation in Progress

File Contents

# User Rev Content
1 querten 1.1
2     // SimEvent.h: interface for the SimEvent class.
3     //
4     //////////////////////////////////////////////////////////////////////
5    
6     #ifndef _MAIN_H__
7     #define _MAIN_H__
8    
9     #ifdef linux
10     #include <GL/gl.h>
11     #include <GL/glu.h>
12 querten 1.19 #include "Includes/GLUT/glut.h"
13 querten 1.12 #include <ext/hash_map>
14     using namespace __gnu_cxx;
15     typedef hash_map<unsigned int, char*, hash<unsigned int>, equal_to<unsigned int> > HASH_Map;
16 roberfro 1.22 #else
17 querten 1.19 #include <windows.h>
18 querten 1.1 #include <gl/gl.h>
19     #include <gl/glu.h>
20     #include <gl/glut.h>
21     #pragma comment (lib,"glaux.lib")
22     #pragma comment (lib,"glu32.lib")
23     #pragma comment (lib,"opengl32.lib")
24     #pragma comment (lib,"glut.lib")
25     #pragma comment (lib,"glut32.lib")
26 querten 1.19
27 querten 1.12 #include <hash_map>
28     using namespace stdext;
29 roberfro 1.14 typedef hash_map<unsigned int, char*, hash_compare<unsigned int, std::less<unsigned int> > > HASH_Map;
30 querten 1.1 #endif
31 querten 1.21
32 querten 1.1
33 querten 1.12 HASH_Map test;
34    
35     #include <time.h>
36     time_t start;
37     time_t end;
38    
39 querten 1.1 #include <stdio.h>
40     #include <math.h>
41    
42 querten 1.25 #include "Includes/FROG/FROG_Objects.h"
43 roberfro 1.22 #include "Includes/FROG/FROG_Events.h"
44     #include "Includes/FROG/FROG_Geometry.h"
45 querten 1.21
46     #include "Includes/FROG/FROG_Element_Tools.h"
47 querten 1.1
48 querten 1.19 #include "Includes/FROG/Logo.h"
49     #include "Includes/FROG/Texture.h"
50 querten 1.27 #include "Includes/FROG/FROG_ReadCards.h"
51 querten 1.19 #include "Includes/FROG/FROG_Struct.h"
52     #include "Includes/FROG/FROG_Camera.h"
53 querten 1.1
54 querten 1.21
55 querten 1.1 int SAVE_WINDOW_W = 800;
56     int SAVE_WINDOW_H = 600;
57     int SAVE_WINDOW_X = 10;
58     int SAVE_WINDOW_Y = 10;
59    
60 querten 1.21
61 querten 1.19 bool FULLSCREEN = false;
62     int WINDOW_WIDTH = 800;
63     int WINDOW_HEIGHT = 600;
64     int SCREENSHOT = 0;
65     char* SCREENSHOT_FORMAT = new char[255];
66 querten 1.1
67 querten 1.7 int TEMP_I = 0;
68    
69 querten 1.16 FROG_Camera Cam;
70 querten 1.1
71     bool MouseStates[3];
72    
73     GLuint LogoTexture;
74    
75     double t = 0;
76    
77 querten 1.4 std::string inputVisFile;
78 roberfro 1.22 std::vector<std::string> inputGeom;
79 querten 1.1
80 roberfro 1.22 FROG_Events* events;
81 querten 1.26 FROG_Element_Event* event;
82 querten 1.1
83 querten 1.25 FROG_Geometry* geom;
84 querten 1.1
85 querten 1.13 char gSim = 0;
86 querten 1.7 char gReco = 15;
87 querten 1.1
88 querten 1.21 unsigned int mCLicked_DetId = 0;
89     bool mDisplayMother = false;
90 querten 1.12 int mObj_I = -1;
91     int mColl_I = -1;
92 querten 1.1 bool mLoading = true;
93     int mLoading_I = 0;
94    
95     int eventNumber = 0;
96    
97     bool mHelpScreen= false;
98     bool mRotate = true;
99 roberfro 1.15
100 querten 1.17
101 roberfro 1.15 bool stateChanged = false;
102 querten 1.1 float mDt = 0.005f;
103    
104 querten 1.17 bool print_FrameWork = false;
105 querten 1.16
106 querten 1.1 WidthAndColor WaC_BackGround = {1.0 , 0.0 , 1.0 , 0.0 , 1.0};
107     WidthAndColor WaC_Txt = {1.0 , 0.0 , 1.0 , 1.0 , 1.0};
108     WidthAndColor WaC_CMS_Framework = {1.0 , 1.0 , 0.5 , 1.0 , 0.3};
109     WidthAndColor WaC_LHC_Axis = {3.0 , 1.0 , 0.5 , 1.0 , 0.3};
110 querten 1.17 WidthAndColor WaC_Selected_Object = {2.0 , 1.0 , 1.0 , 0.0 , 1.0};
111 querten 1.1
112 querten 1.28 FROG_ReadCards* Card;
113    
114 querten 1.1 void reshape (int w, int h);
115     void display();
116 querten 1.20
117 querten 1.1 void LoadCard(const char* inputCard );
118 roberfro 1.9 void gl_select(int x, int y);
119     void list_hits(GLint hits, GLuint *names);
120 querten 1.1
121 querten 1.2 #endif
122