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Comparing UserCode/FastOpenGlDisplayer/soft/main.h (file contents):
Revision 1.1 by querten, Sun Apr 6 13:56:09 2008 UTC vs.
Revision 1.55 by querten, Sat Oct 4 13:17:17 2008 UTC

# Line 1 | Line 1
1  
2 < // SimEvent.h: interface for the SimEvent class.
2 > // main.h
3   //
4   //////////////////////////////////////////////////////////////////////
5  
6   #ifndef _MAIN_H__
7   #define _MAIN_H__
8  
9 + #define FROG_VERSION 1.10
10 + #define FROG_AUTHORLIST "Loic.Quertenmont@cern.ch\nVincent.Roberfroid@cern.ch"
11  
12 + #include "Includes/GL/glew.h"
13   #ifdef linux
14 + #include "Includes/GL/glxew.h"
15   #include <GL/gl.h>
16   #include <GL/glu.h>
17 < #include "../interface/glut.h"
18 < #else
15 < #define _CRT_SECURE_NO_DEPRECATE 1
17 > #include "Includes/GLUT/glut.h"  
18 > #else
19   #include <windows.h>
20 + #include "Includes/GL/wglew.h"
21   #include <gl/gl.h>
22   #include <gl/glu.h>
23 < #include <gl/glut.h>
23 > #include <gl/glut.h>
24   #pragma comment (lib,"glaux.lib")
25   #pragma comment (lib,"glu32.lib")
26   #pragma comment (lib,"opengl32.lib")
27   #pragma comment (lib,"glut.lib")
28   #pragma comment (lib,"glut32.lib")
29 + #pragma comment (lib,"Includes/CURL/Lib/libcurl.lib")
30   #endif
31  
32 + bool SCREENSAVER = false;
33 +
34 + #include <time.h>
35 + time_t start;
36 + time_t end;
37 +
38   #include <stdio.h>
39   #include <math.h>
40  
41 < #include "../interface/SimEvent.h"
42 < #include "../interface/Geometry.h"
41 > #include "Includes/FROG/FROG_Objects.h"
42 > #include "Includes/FROG/FROG_Events.h"
43 > #include "Includes/FROG/FROG_Geometry.h"
44 >
45 > #include "Includes/FROG/FROG_Fonts.h"
46 > #include "Includes/FROG/FROG_Element_Tools.h"
47 >
48 > #include "Includes/FROG/FROG_Texture.h"
49 > #include "Includes/FROG/FROG_ReadCards.h"
50 > #include "Includes/FROG/FROG_Net_Tools.h"
51 > #include "Includes/FROG/FROG_View_Tools.h"
52 >
53 > FROG_Fonts* Fonts;
54 > FROG_ReadCards* Card;
55 > FROG_Objects_Extended* frogObjects_;
56 >
57 > std::vector<FROG_View*> ActiveViews;
58 > FROG_View_Screen* ViewScreen;
59 > FROG_View* ViewMain;
60 > FROG_View_Menu* ViewMenu;
61 >
62 > unsigned int shadowMapTexture;
63  
33 #include "DrawPrimitive.h"
34 #include "ScreenShot.h"
35 #include "Logo.h"
36 #include "Texture.h"
37 #include "ReadCards.h"
38 #include "FROG_Struct.h"
64  
65   int SAVE_WINDOW_W = 800;
66   int SAVE_WINDOW_H = 600;
67   int SAVE_WINDOW_X = 10;
68   int SAVE_WINDOW_Y = 10;
69  
45 bool FULLSCREEN = false;
46 int WINDOW_WIDTH = 800;
47 int WINDOW_HEIGHT = 600;
48 int SCREENSHOT = 0;
49
50 float CAM_R  = 700;
51 float CAM_tx = 0.0;
52 float CAM_ty = 0.0;
70  
71 < int CMS_TRACKER_RADIUS = 129;
72 < int CMS_TRACKER_LENGTH = 280;
71 > bool  FULLSCREEN        = false;
72 > int   WINDOW_WIDTH      = 800;
73 > int   WINDOW_HEIGHT     = 600;
74 > int   SCREENSHOT        = 0;
75 > char  SCREENSHOT_FORMAT[255] = {"png"};
76  
57 int TRACKING_RADIUS = 129;//295;
58 int TRACKING_LENGTH = 280;//645;
77  
60 float PT_CUTOFF = 1.0;
78  
79 + int TEMP_I = 0;
80   bool MouseStates[3];
81  
64 std::vector<GLuint> theSimTracks;
65 GLuint theGeomTracker[6];
66 GLuint theGeomTrackerInEvent;
67 GLuint theGeomEcal[3];
68 GLuint theGeomEcalInEvent;
69 GLuint theGeomHcal[4];
70 GLuint theGeomHcalInEvent;
71
82   GLuint LogoTexture;
83 + GLuint LogoTxtTexture;
84  
85 < double t = 0;
85 > std::string inputVisFile;
86 > std::string inputVisFileFromCard;
87 > std::vector<std::string> inputGeom;
88 >
89 > // MultiThreading Variables
90 > #ifdef linux
91 >   pthread_t Thread_H;
92 > #else
93 >   HANDLE Thread_H   = NULL;
94 >   DWORD  Thread_Id  = 0;
95 > #endif
96 > bool   Thread_Run = false;
97  
76 std::string inputVisFile = "MinBias.vis";
98  
78 MySimEvent*  event;
79 MySimEvents* events;
99  
100 < Geometry* geom;
100 > int updateVisFileTime = -1;
101  
102 + FROG_Events* events;
103 + FROG_Element_Event* event;
104  
105 < bool  mPSimHit   = false;
85 < bool  mSimTrack  = true;
86 < bool  mSimVertex = true;
87 < bool  mRecoTrack = true;
88 < bool  mRecoEcalHit = true;
89 < bool  mRecoHcalHit = true;
105 > FROG_Geometry* geom;
106  
107 < char gTracker   = 0;
108 < char gEcal      = 0;
93 < char gHcal      = 0;
107 > char gSim       = 0;
108 > char gReco      = 15;
109  
110 < int   mTrackI   = -1;
110 > unsigned int mCLicked_DetId = (unsigned int) -1;
111 > bool mDisplayMother  = false;
112   bool mLoading   = true;
113   int  mLoading_I = 0;
114 + bool mMenu = true;
115  
116   int eventNumber = 0;
117 + int eventTime   = 5;
118  
119   bool  mHelpScreen= false;
102 bool  mRotate    = true;
103 float mDt                = 0.005f;
120  
121 + bool stateChanged = false;
122  
123 < GLint Menu_Geom_Tracker = 0;
124 < GLint Menu_Geom_Ecal    = 0;
125 < GLint Menu_Geom_Hcal    = 0;
126 < GLint Menu_Geom         = 0;
127 < GLint Menu_SimEvent     = 0;
128 < GLint Menu_RecoEvent    = 0;
129 < GLint Menu_Main         = 0;
130 <
114 < WidthAndColor WaC_BackGround        = {1.0 , 0.0 , 1.0 , 0.0 , 1.0};
115 < WidthAndColor WaC_Txt               = {1.0 , 0.0 , 1.0 , 1.0 , 1.0};
116 < WidthAndColor WaC_CMS_Framework     = {1.0 , 1.0 , 0.5 , 1.0 , 0.3};
117 < WidthAndColor WaC_LHC_Axis          = {3.0 , 1.0 , 0.5 , 1.0 , 0.3};
118 < WidthAndColor WaC_Default_SimTrack  = {2.0 , 0.0 , 1.0 , 1.0 , 1.0};
119 < WidthAndColor WaC_Selected_SimTrack = {2.0 , 1.0 , 1.0 , 0.0 , 1.0};
123 > bool print_FrameWork = false;
124 >
125 > float BackGround_Color[4] = {0.0 , 0.0 , 0.0 , 1.0};
126 > float Txt_Color[4]        = {0.0 , 1.0 , 1.0 , 1.0};
127 > float Framework_Color[4]  = {1.0 , 0.5 , 1.0 , 0.3};
128 > float Framework_Thickness =  1.0;
129 > float ZAxis_Color[4]      = {1.0 , 0.5 , 1.0 , 0.3};
130 > float ZAxis_Thickness     =  3;
131  
121 void DrawTrack(MySimTrack* track, MySimVertex* vertex1, MySimVertex* vertex2);
132   void reshape (int w, int h);
133   void display();
134 < void initGeomTracker();
135 < void initGeomTrackerInEvent();
136 < void initGeomEcal();
127 < void initGeomEcalInEvent();
128 < void initGeomHcal();
129 < void initGeomHcalInEvent();
130 < void initSimTrack();
131 < void init();
132 < void menu_callback(int value);
133 < void menu_create();
134 > void display2();
135 > void displaytext();
136 >
137   void LoadCard(const char* inputCard );
138 + void gl_select(int x, int y);
139 + void list_hits(GLint hits, GLuint *names);
140 +
141 + void AutomaticEventChanging (int Extra);
142 +
143 +
144 + void updateEventsFile();
145 +
146 +
147 + #endif
148  
136 #endif

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