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root/cvsroot/UserCode/FastOpenGlDisplayer/soft/main.h
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Comparing UserCode/FastOpenGlDisplayer/soft/main.h (file contents):
Revision 1.14 by roberfro, Mon Apr 28 11:47:49 2008 UTC vs.
Revision 1.19 by querten, Fri May 2 14:30:34 2008 UTC

# Line 10 | Line 10
10   #ifdef linux
11   #include <GL/gl.h>
12   #include <GL/glu.h>
13 < #include "../interface/glut.h"
13 > #include "Includes/GLUT/glut.h"
14   #include <ext/hash_map>
15   using namespace __gnu_cxx;
16   typedef hash_map<unsigned int, char*, hash<unsigned int>, equal_to<unsigned int> > HASH_Map;
17   #else
18   #define _CRT_SECURE_NO_DEPRECATE 1
19 < #include <windows.h>
19 > #include <windows.h>
20   #include <gl/gl.h>
21   #include <gl/glu.h>
22   #include <gl/glut.h>
# Line 25 | Line 25
25   #pragma comment (lib,"opengl32.lib")
26   #pragma comment (lib,"glut.lib")
27   #pragma comment (lib,"glut32.lib")
28 +
29   #include <hash_map>
30   using namespace stdext;
31   typedef hash_map<unsigned int, char*, hash_compare<unsigned int, std::less<unsigned int> > > HASH_Map;
# Line 42 | Line 43 | time_t end;
43   #include "../interface/SimEvent.h"
44   #include "../interface/Geometry.h"
45  
46 < #include "DrawPrimitive.h"
47 < #include "ScreenShot.h"
48 < #include "Logo.h"
49 < #include "Texture.h"
50 < #include "ReadCards.h"
51 < #include "FROG_Struct.h"
52 < #include "ObjectInfo.h"
46 > #include "Includes/FROG/DrawPrimitive.h"
47 > #include "Includes/FROG/Logo.h"
48 > #include "Includes/FROG/Texture.h"
49 > #include "Includes/FROG/ReadCards.h"
50 > #include "Includes/FROG/FROG_Struct.h"
51 > #include "Includes/FROG/FROG_Camera.h"
52 > #include "Includes/FROG/ObjectInfo.h"
53  
54   int SAVE_WINDOW_W = 800;
55   int SAVE_WINDOW_H = 600;
56   int SAVE_WINDOW_X = 10;
57   int SAVE_WINDOW_Y = 10;
58  
59 < bool FULLSCREEN = false;
60 < int WINDOW_WIDTH = 800;
61 < int WINDOW_HEIGHT = 600;
62 < int SCREENSHOT = 0;
59 > bool  FULLSCREEN        = false;
60 > int   WINDOW_WIDTH      = 800;
61 > int   WINDOW_HEIGHT     = 600;
62 > int   SCREENSHOT        = 0;
63 > char* SCREENSHOT_FORMAT = new char[255];
64  
65   int TEMP_I = 0;
66  
67 < float CAM_R  = 700;
66 < float CAM_tx = 0.0;
67 < float CAM_ty = 0.0;
67 > FROG_Camera Cam;
68  
69   int CMS_TRACKER_RADIUS = 129;
70   int CMS_TRACKER_LENGTH = 300;
# Line 119 | Line 119 | int eventNumber = 0;
119  
120   bool  mHelpScreen= false;
121   bool  mRotate    = true;
122 +
123 +
124 + bool stateChanged = false;
125   float mDt                = 0.005f;
126  
127 + bool print_FrameWork = false;
128 +
129  
130   GLint Menu_Geom_Tracker = 0;
131   GLint Menu_Geom_Ecal    = 0;
# Line 136 | Line 141 | WidthAndColor WaC_Txt               = {1
141   WidthAndColor WaC_CMS_Framework     = {1.0 , 1.0 , 0.5 , 1.0 , 0.3};
142   WidthAndColor WaC_LHC_Axis          = {3.0 , 1.0 , 0.5 , 1.0 , 0.3};
143   WidthAndColor WaC_Default_SimTrack  = {2.0 , 0.0 , 1.0 , 1.0 , 1.0};
144 < WidthAndColor WaC_Selected_SimTrack = {2.0 , 1.0 , 1.0 , 0.0 , 1.0};
144 > WidthAndColor WaC_Selected_Object   = {2.0 , 1.0 , 1.0 , 0.0 , 1.0};
145  
146   std::vector<IdAndWidthAndColor*> WaC_SimTracks;
147 + std::vector<IdAndWidthAndColor*> WaC_RecoTracks;
148  
149   void DrawTrack(MySimTrack* track, MySimVertex* vertex1, MySimVertex* vertex2);
150   void reshape (int w, int h);
# Line 161 | Line 167 | void LoadCard(const char* inputCard );
167   void gl_select(int x, int y);
168   void list_hits(GLint hits, GLuint *names);
169  
164
170   #endif
171  

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