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Comparing UserCode/FastOpenGlDisplayer/soft/main.h (file contents):
Revision 1.2 by querten, Tue Apr 15 16:16:49 2008 UTC vs.
Revision 1.46 by querten, Sun Jul 27 11:14:08 2008 UTC

# Line 1 | Line 1
1  
2 < // SimEvent.h: interface for the SimEvent class.
2 > // main.h
3   //
4   //////////////////////////////////////////////////////////////////////
5  
6   #ifndef _MAIN_H__
7   #define _MAIN_H__
8  
9 + #define FROG_VERSION 1.06
10 + #define FROG_AUTHORLIST "Loic.Quertenmont@cern.ch\nVincent.Roberfroid@cern.ch"
11  
12 + #include "Includes/GL/glew.h"
13   #ifdef linux
14 + #include "Includes/GL/glxew.h"
15   #include <GL/gl.h>
16   #include <GL/glu.h>
17 < #include "../interface/glut.h"
18 < #else
15 < #define _CRT_SECURE_NO_DEPRECATE 1
17 > #include "Includes/GLUT/glut.h"  
18 > #else
19   #include <windows.h>
20 + #include "Includes/GL/wglew.h"
21   #include <gl/gl.h>
22   #include <gl/glu.h>
23 < #include <gl/glut.h>
23 > #include <gl/glut.h>
24   #pragma comment (lib,"glaux.lib")
25   #pragma comment (lib,"glu32.lib")
26   #pragma comment (lib,"opengl32.lib")
27   #pragma comment (lib,"glut.lib")
28   #pragma comment (lib,"glut32.lib")
29 + #pragma comment (lib,"Includes/CURL/Lib/libcurl.lib")
30   #endif
31  
32 + bool SCREENSAVER = false;
33 +
34 + #include <time.h>
35 + time_t start;
36 + time_t end;
37 +
38   #include <stdio.h>
39   #include <math.h>
40  
41 < #include "../interface/SimEvent.h"
42 < #include "../interface/Geometry.h"
41 > #include "Includes/FROG/FROG_Objects.h"
42 > #include "Includes/FROG/FROG_Events.h"
43 > #include "Includes/FROG/FROG_Geometry.h"
44 >
45 > #include "Includes/FROG/FROG_Fonts.h"
46 > #include "Includes/FROG/FROG_Element_Tools.h"
47 >
48 > #include "Includes/FROG/FROG_Texture.h"
49 > #include "Includes/FROG/FROG_ReadCards.h"
50 > #include "Includes/FROG/FROG_Net_Tools.h"
51 > #include "Includes/FROG/FROG_View_Tools.h"
52 >
53 > FROG_Fonts* Fonts;
54 > FROG_ReadCards* Card;
55 > FROG_Objects_Extended* frogObjects_;
56 >
57 > std::vector<FROG_View*> ActiveViews;
58 > FROG_View_Screen* ViewScreen;
59 > FROG_View* ViewMain;
60 >
61 > unsigned int shadowMapTexture;
62  
33 #include "DrawPrimitive.h"
34 #include "ScreenShot.h"
35 #include "Logo.h"
36 #include "Texture.h"
37 #include "ReadCards.h"
38 #include "FROG_Struct.h"
63  
64   int SAVE_WINDOW_W = 800;
65   int SAVE_WINDOW_H = 600;
66   int SAVE_WINDOW_X = 10;
67   int SAVE_WINDOW_Y = 10;
68  
45 bool FULLSCREEN = false;
46 int WINDOW_WIDTH = 800;
47 int WINDOW_HEIGHT = 600;
48 int SCREENSHOT = 0;
49
50 float CAM_R  = 700;
51 float CAM_tx = 0.0;
52 float CAM_ty = 0.0;
69  
70 < int CMS_TRACKER_RADIUS = 129;
71 < int CMS_TRACKER_LENGTH = 280;
72 <
73 < int TRACKING_RADIUS = 129;//295;
74 < int TRACKING_LENGTH = 280;//645;
59 <
60 < float PT_CUTOFF = 1.0;
70 > bool  FULLSCREEN        = false;
71 > int   WINDOW_WIDTH      = 800;
72 > int   WINDOW_HEIGHT     = 600;
73 > int   SCREENSHOT        = 0;
74 > char SCREENSHOT_FORMAT[255] = {"png"};
75  
76 + int TEMP_I = 0;
77   bool MouseStates[3];
78  
64 std::vector<GLuint> theSimTracks;
65 GLuint theGeomTracker[6];
66 GLuint theGeomTrackerInEvent;
67 GLuint theGeomEcal[3];
68 GLuint theGeomEcalInEvent;
69 GLuint theGeomHcal[4];
70 GLuint theGeomHcalInEvent;
71
79   GLuint LogoTexture;
80 + GLuint LogoTxtTexture;
81 +
82 + std::string inputVisFile;
83 + std::string inputVisFileFromCard;
84 + std::vector<std::string> inputGeom;
85  
86 < double t = 0;
86 > // MultiThreading Variables
87 > #ifdef linux
88 >   pthread_t Thread_H;
89 > #else
90 >   HANDLE Thread_H   = NULL;
91 >   DWORD  Thread_Id  = 0;
92 > #endif
93 > bool   Thread_Run = false;
94  
76 std::string inputVisFile = "MinBias.vis";
95  
78 MySimEvent*  event;
79 MySimEvents* events;
96  
97 < Geometry* geom;
97 > int updateVisFileTime = -1;
98  
99 + FROG_Events* events;
100 + FROG_Element_Event* event;
101  
102 < bool  mPSimHit   = false;
85 < bool  mSimTrack  = true;
86 < bool  mSimVertex = true;
87 < bool  mRecoTrack = true;
88 < bool  mRecoEcalHit = true;
89 < bool  mRecoHcalHit = true;
102 > FROG_Geometry* geom;
103  
104 < char gTracker   = 0;
105 < char gEcal      = 0;
93 < char gHcal      = 0;
104 > char gSim       = 0;
105 > char gReco      = 15;
106  
107 < int   mTrackI   = -1;
107 > unsigned int mCLicked_DetId = (unsigned int) -1;
108 > bool mDisplayMother  = false;
109   bool mLoading   = true;
110   int  mLoading_I = 0;
111  
112   int eventNumber = 0;
113  
114   bool  mHelpScreen= false;
102 bool  mRotate    = true;
103 float mDt                = 0.005f;
115  
116 + bool stateChanged = false;
117 +
118 + bool print_FrameWork = false;
119  
120 < GLint Menu_Geom_Tracker = 0;
121 < GLint Menu_Geom_Ecal    = 0;
122 < GLint Menu_Geom_Hcal    = 0;
123 < GLint Menu_Geom         = 0;
124 < GLint Menu_SimEvent     = 0;
125 < GLint Menu_RecoEvent    = 0;
112 < GLint Menu_Main         = 0;
113 <
114 < WidthAndColor WaC_BackGround        = {1.0 , 0.0 , 1.0 , 0.0 , 1.0};
115 < WidthAndColor WaC_Txt               = {1.0 , 0.0 , 1.0 , 1.0 , 1.0};
116 < WidthAndColor WaC_CMS_Framework     = {1.0 , 1.0 , 0.5 , 1.0 , 0.3};
117 < WidthAndColor WaC_LHC_Axis          = {3.0 , 1.0 , 0.5 , 1.0 , 0.3};
118 < WidthAndColor WaC_Default_SimTrack  = {2.0 , 0.0 , 1.0 , 1.0 , 1.0};
119 < WidthAndColor WaC_Selected_SimTrack = {2.0 , 1.0 , 1.0 , 0.0 , 1.0};
120 > float BackGround_Color[4] = {0.0 , 0.0 , 0.0 , 1.0};
121 > float Txt_Color[4]        = {0.0 , 1.0 , 1.0 , 1.0};
122 > float Framework_Color[4]  = {1.0 , 0.5 , 1.0 , 0.3};
123 > float Framework_Thickness =  1.0;
124 > float ZAxis_Color[4]      = {1.0 , 0.5 , 1.0 , 0.3};
125 > float ZAxis_Thickness     =  3;
126  
121 void DrawTrack(MySimTrack* track, MySimVertex* vertex1, MySimVertex* vertex2);
127   void reshape (int w, int h);
128   void display();
129 < void initGeomTracker();
130 < void initGeomTrackerInEvent();
131 < void initGeomEcal();
127 < void initGeomEcalInEvent();
128 < void initGeomHcal();
129 < void initGeomHcalInEvent();
130 < void initSimTrack();
131 < void init();
132 < void menu_callback(int value);
133 < void menu_create();
129 > void display2();
130 > void displaytext();
131 >
132   void LoadCard(const char* inputCard );
133 + void gl_select(int x, int y);
134 + void list_hits(GLint hits, GLuint *names);
135 +
136 +
137 + void updateEventsFile();
138 +
139  
140   #endif
141  

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