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#include <stdio.h> |
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#include <math.h> |
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#include "Includes/FROG/FROG_Objects.h" |
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#include "Includes/FROG/FROG_Events.h" |
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#include "Includes/FROG/FROG_Geometry.h" |
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#include "Includes/FROG/FROG_DetId.h" |
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#include "Includes/FROG/Logo.h" |
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#include "Includes/FROG/Texture.h" |
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#include "Includes/FROG/ReadCards.h" |
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#include "Includes/FROG/FROG_ReadCards.h" |
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#include "Includes/FROG/FROG_Struct.h" |
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#include "Includes/FROG/FROG_Camera.h" |
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#include "Includes/FROG/ObjectInfo.h" |
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std::vector<GLuint> theSimTracks; |
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GLuint theGeomMuonInEvent; |
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GLuint theGeomTrackerInEvent; |
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GLuint theGeomEcalInEvent; |
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GLuint theGeomHcalInEvent; |
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GLuint theGeomFwdInEvent; |
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GLuint LogoTexture; |
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GLuint MarkerTexture; |
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std::vector<std::string> inputGeom; |
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FROG_Events* events; |
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FROG_Event* event; |
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FROG_Element_Event* event; |
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Geometry* geom; |
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FROG_Geometry* geom; |
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char gSim = 0; |
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char gReco = 15; |
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void reshape (int w, int h); |
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void display(); |
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void initGeomTrackerInEvent(); |
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void initGeomMuonInEvent(); |
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void initGeomEcalInEvent(); |
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void initGeomHcalInEvent(); |
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void initGeomFwdInEvent(); |
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void defineColorForSimTrack(int i); |
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void initSimTrack(); |
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void init(); |
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void menu_callback(int value); |
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void menu_create(); |
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void LoadCard(const char* inputCard ); |
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void gl_select(int x, int y); |
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void list_hits(GLint hits, GLuint *names); |