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Comparing UserCode/FastOpenGlDisplayer/soft/main.h (file contents):
Revision 1.29 by querten, Sun Jun 29 11:36:17 2008 UTC vs.
Revision 1.52 by roberfro, Wed Aug 27 15:07:48 2008 UTC

# Line 1 | Line 1
1  
2 < // SimEvent.h: interface for the SimEvent class.
2 > // main.h
3   //
4   //////////////////////////////////////////////////////////////////////
5  
6   #ifndef _MAIN_H__
7   #define _MAIN_H__
8  
9 + #define FROG_VERSION 1.081
10 + #define FROG_AUTHORLIST "Loic.Quertenmont@cern.ch\nVincent.Roberfroid@cern.ch"
11 +
12 + #include "Includes/GL/glew.h"
13   #ifdef linux
14 + #include "Includes/GL/glxew.h"
15   #include <GL/gl.h>
16   #include <GL/glu.h>
17 < #include "Includes/GLUT/glut.h"
13 < #include <ext/hash_map>
14 < using namespace __gnu_cxx;
15 < typedef hash_map<unsigned int, char*, hash<unsigned int>, equal_to<unsigned int> > HASH_Map;
17 > #include "Includes/GLUT/glut.h"  
18   #else
19 < #include <windows.h>
19 > #include <windows.h>
20 > #include "Includes/GL/wglew.h"
21   #include <gl/gl.h>
22   #include <gl/glu.h>
23 < #include <gl/glut.h>
23 > #include <gl/glut.h>
24   #pragma comment (lib,"glaux.lib")
25   #pragma comment (lib,"glu32.lib")
26   #pragma comment (lib,"opengl32.lib")
27   #pragma comment (lib,"glut.lib")
28   #pragma comment (lib,"glut32.lib")
29 <
27 < #include <hash_map>
28 < using namespace stdext;
29 < typedef hash_map<unsigned int, char*, hash_compare<unsigned int, std::less<unsigned int> > > HASH_Map;
29 > #pragma comment (lib,"Includes/CURL/Lib/libcurl.lib")
30   #endif
31
31  
32 < HASH_Map test;
32 > bool SCREENSAVER = false;
33  
34   #include <time.h>
35   time_t start;
# Line 43 | Line 42 | time_t end;
42   #include "Includes/FROG/FROG_Events.h"
43   #include "Includes/FROG/FROG_Geometry.h"
44  
45 + #include "Includes/FROG/FROG_Fonts.h"
46   #include "Includes/FROG/FROG_Element_Tools.h"
47  
48 < #include "Includes/FROG/Logo.h"
49 < #include "Includes/FROG/Texture.h"
48 > #include "Includes/FROG/FROG_Texture.h"
49   #include "Includes/FROG/FROG_ReadCards.h"
50 < #include "Includes/FROG/FROG_Struct.h"
51 < #include "Includes/FROG/FROG_Camera.h"
50 > #include "Includes/FROG/FROG_Net_Tools.h"
51 > #include "Includes/FROG/FROG_View_Tools.h"
52 >
53 > FROG_Fonts* Fonts;
54 > FROG_ReadCards* Card;
55 > FROG_Objects_Extended* frogObjects_;
56 >
57 > std::vector<FROG_View*> ActiveViews;
58 > FROG_View_Screen* ViewScreen;
59 > FROG_View* ViewMain;
60 >
61 > unsigned int shadowMapTexture;
62  
63  
64   int SAVE_WINDOW_W = 800;
# Line 62 | Line 71 | bool  FULLSCREEN        = false;
71   int   WINDOW_WIDTH      = 800;
72   int   WINDOW_HEIGHT     = 600;
73   int   SCREENSHOT        = 0;
74 < char* SCREENSHOT_FORMAT = new char[255];
74 > char  SCREENSHOT_FORMAT[255] = {"png"};
75  
67 int TEMP_I = 0;
76  
69 FROG_Camera Cam;
77  
78 + int TEMP_I = 0;
79   bool MouseStates[3];
80  
81   GLuint LogoTexture;
82 <
75 < double t = 0;
82 > GLuint LogoTxtTexture;
83  
84   std::string inputVisFile;
85 + std::string inputVisFileFromCard;
86   std::vector<std::string> inputGeom;
87  
88 + // MultiThreading Variables
89 + #ifdef linux
90 +   pthread_t Thread_H;
91 + #else
92 +   HANDLE Thread_H   = NULL;
93 +   DWORD  Thread_Id  = 0;
94 + #endif
95 + bool   Thread_Run = false;
96 +
97 +
98 +
99 + int updateVisFileTime = -1;
100 +
101   FROG_Events* events;
102   FROG_Element_Event* event;
103  
# Line 85 | Line 106 | FROG_Geometry* geom;
106   char gSim       = 0;
107   char gReco      = 15;
108  
109 < unsigned int mCLicked_DetId = 0;
109 > unsigned int mCLicked_DetId = (unsigned int) -1;
110   bool mDisplayMother  = false;
90 int  mObj_I     = -1;
91 int  mColl_I    = -1;
111   bool mLoading   = true;
112   int  mLoading_I = 0;
113  
114   int eventNumber = 0;
115 + int eventTime   = 5;
116  
117   bool  mHelpScreen= false;
98 bool  mRotate    = true;
99
118  
119   bool stateChanged = false;
102 float mDt                = 0.005f;
120  
121   bool print_FrameWork = false;
122  
123 < WidthAndColor WaC_BackGround        = {1.0 , 0.0 , 1.0 , 0.0 , 1.0};
124 < WidthAndColor WaC_Txt               = {1.0 , 0.0 , 1.0 , 1.0 , 1.0};
125 < WidthAndColor WaC_CMS_Framework     = {1.0 , 1.0 , 0.5 , 1.0 , 0.3};
126 < WidthAndColor WaC_LHC_Axis          = {3.0 , 1.0 , 0.5 , 1.0 , 0.3};
127 < WidthAndColor WaC_Selected_Object   = {2.0 , 1.0 , 1.0 , 0.0 , 1.0};
128 <
112 < FROG_ReadCards* Card;
123 > float BackGround_Color[4] = {0.0 , 0.0 , 0.0 , 1.0};
124 > float Txt_Color[4]        = {0.0 , 1.0 , 1.0 , 1.0};
125 > float Framework_Color[4]  = {1.0 , 0.5 , 1.0 , 0.3};
126 > float Framework_Thickness =  1.0;
127 > float ZAxis_Color[4]      = {1.0 , 0.5 , 1.0 , 0.3};
128 > float ZAxis_Thickness     =  3;
129  
130   void reshape (int w, int h);
131   void display();
132 + void display2();
133 + void displaytext();
134  
135   void LoadCard(const char* inputCard );
136   void gl_select(int x, int y);
137   void list_hits(GLint hits, GLuint *names);
138  
139 + void AutomaticEventChanging (int Extra);
140 +
141 +
142 + void updateEventsFile();
143 +
144 +
145   #endif
146  

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