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root/cvsroot/UserCode/FastOpenGlDisplayer/soft/main.h
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Comparing UserCode/FastOpenGlDisplayer/soft/main.h (file contents):
Revision 1.29 by querten, Sun Jun 29 11:36:17 2008 UTC vs.
Revision 1.62 by querten, Thu Oct 16 07:14:47 2008 UTC

# Line 1 | Line 1
1  
2 < // SimEvent.h: interface for the SimEvent class.
2 > // main.h
3   //
4   //////////////////////////////////////////////////////////////////////
5  
6   #ifndef _MAIN_H__
7   #define _MAIN_H__
8  
9 + #define FROG_VERSION 1.103
10 + #define FROG_AUTHORLIST "Loic.Quertenmont@cern.ch\nVincent.Roberfroid@cern.ch"
11 +
12 + #include "Includes/GL/glew.h"
13   #ifdef linux
14 + #include "Includes/GL/glxew.h"
15   #include <GL/gl.h>
16   #include <GL/glu.h>
17 < #include "Includes/GLUT/glut.h"
13 < #include <ext/hash_map>
14 < using namespace __gnu_cxx;
15 < typedef hash_map<unsigned int, char*, hash<unsigned int>, equal_to<unsigned int> > HASH_Map;
17 > #include "Includes/GLUT/glut.h"  
18   #else
19 < #include <windows.h>
19 > #include <windows.h>
20 > #include "Includes/GL/wglew.h"
21   #include <gl/gl.h>
22   #include <gl/glu.h>
23 < #include <gl/glut.h>
23 > #include <gl/glut.h>
24   #pragma comment (lib,"glaux.lib")
25   #pragma comment (lib,"glu32.lib")
26   #pragma comment (lib,"opengl32.lib")
27   #pragma comment (lib,"glut.lib")
28   #pragma comment (lib,"glut32.lib")
29 <
30 < #include <hash_map>
28 < using namespace stdext;
29 < typedef hash_map<unsigned int, char*, hash_compare<unsigned int, std::less<unsigned int> > > HASH_Map;
29 > #pragma comment (lib,"Includes/CURL/Lib/libcurl.lib")
30 > #pragma comment (lib,"Includes/ZLIB/Lib/zdll.lib")
31   #endif
31
32  
33 < HASH_Map test;
33 > bool SCREENSAVER = false;
34  
35   #include <time.h>
36   time_t start;
# Line 43 | Line 43 | time_t end;
43   #include "Includes/FROG/FROG_Events.h"
44   #include "Includes/FROG/FROG_Geometry.h"
45  
46 + #include "Includes/FROG/FROG_Fonts.h"
47   #include "Includes/FROG/FROG_Element_Tools.h"
48  
49 < #include "Includes/FROG/Logo.h"
49 < #include "Includes/FROG/Texture.h"
49 > #include "Includes/FROG/FROG_Texture.h"
50   #include "Includes/FROG/FROG_ReadCards.h"
51 < #include "Includes/FROG/FROG_Struct.h"
52 < #include "Includes/FROG/FROG_Camera.h"
51 > #include "Includes/FROG/FROG_Net_Tools.h"
52 > #include "Includes/FROG/FROG_View_Tools.h"
53 >
54 > FROG_Fonts* Fonts;
55 > FROG_ReadCards* Card;
56 > FROG_Objects_Extended* frogObjects_;
57  
58 + std::vector<FROG_View*> ActiveViews;
59 + FROG_View_Screen* ViewScreen;
60 + FROG_View* ViewMain;
61 + FROG_View_Menu* ViewMenu;
62  
63   int SAVE_WINDOW_W = 800;
64   int SAVE_WINDOW_H = 600;
# Line 62 | Line 70 | bool  FULLSCREEN        = false;
70   int   WINDOW_WIDTH      = 800;
71   int   WINDOW_HEIGHT     = 600;
72   int   SCREENSHOT        = 0;
73 < char* SCREENSHOT_FORMAT = new char[255];
73 > char  SCREENSHOT_FORMAT[255] = {"png"};
74  
67 int TEMP_I = 0;
75  
69 FROG_Camera Cam;
76  
77 + int TEMP_I = 0;
78   bool MouseStates[3];
79  
80   GLuint LogoTexture;
81 <
75 < double t = 0;
81 > GLuint LogoTxtTexture;
82  
83   std::string inputVisFile;
84 + std::string inputVisFileFromCard;
85   std::vector<std::string> inputGeom;
86  
87 + // MultiThreading Variables
88 + #ifdef linux
89 +   pthread_t Thread_H;
90 + #else
91 +   HANDLE Thread_H   = NULL;
92 +   DWORD  Thread_Id  = 0;
93 + #endif
94 + bool   Thread_Run = false;
95 +
96 + float SelectedObject_color[4] = {1,1,1,1};
97 + int   SelectedObject_Counter  = 0;
98 + bool  SelectedObject_DrawFlag = true;
99 +
100 +
101 + int updateVisFileTime = -1;
102 +
103   FROG_Events* events;
104   FROG_Element_Event* event;
105  
# Line 85 | Line 108 | FROG_Geometry* geom;
108   char gSim       = 0;
109   char gReco      = 15;
110  
111 < unsigned int mCLicked_DetId = 0;
111 > unsigned int mCLicked_DetId = (unsigned int) -1;
112   bool mDisplayMother  = false;
90 int  mObj_I     = -1;
91 int  mColl_I    = -1;
113   bool mLoading   = true;
114   int  mLoading_I = 0;
115 + bool mEventChanging = true;
116 +
117 + unsigned int mAutomaticShooter_LastEvent = 0;
118 + bool mAutomaticShooter = false;
119 +
120  
121   int eventNumber = 0;
122 + int eventTime   = 5;
123  
124   bool  mHelpScreen= false;
98 bool  mRotate    = true;
99
125  
126   bool stateChanged = false;
102 float mDt                = 0.005f;
127  
128   bool print_FrameWork = false;
129  
130 < WidthAndColor WaC_BackGround        = {1.0 , 0.0 , 1.0 , 0.0 , 1.0};
131 < WidthAndColor WaC_Txt               = {1.0 , 0.0 , 1.0 , 1.0 , 1.0};
132 < WidthAndColor WaC_CMS_Framework     = {1.0 , 1.0 , 0.5 , 1.0 , 0.3};
133 < WidthAndColor WaC_LHC_Axis          = {3.0 , 1.0 , 0.5 , 1.0 , 0.3};
134 < WidthAndColor WaC_Selected_Object   = {2.0 , 1.0 , 1.0 , 0.0 , 1.0};
135 <
112 < FROG_ReadCards* Card;
130 > float BackGround_Color[4] = {0.0 , 0.0 , 0.0 , 1.0};
131 > float Txt_Color[4]        = {0.0 , 1.0 , 1.0 , 1.0};
132 > float Framework_Color[4]  = {1.0 , 0.5 , 1.0 , 0.3};
133 > float Framework_Thickness =  1.0;
134 > float ZAxis_Color[4]      = {1.0 , 0.5 , 1.0 , 0.3};
135 > float ZAxis_Thickness     =  3;
136  
137   void reshape (int w, int h);
138   void display();
139 + void display2();
140 + void displayForScreenShot();
141 + void displaytext();
142  
143   void LoadCard(const char* inputCard );
144   void gl_select(int x, int y);
145   void list_hits(GLint hits, GLuint *names);
146  
147 + void AutomaticEventChanging (int Extra);
148 +
149 +
150 + void updateEventsFile();
151 +
152 +
153   #endif
154  

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