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Comparing UserCode/FastOpenGlDisplayer/soft/main.h (file contents):
Revision 1.23 by roberfro, Tue Jun 24 15:17:21 2008 UTC vs.
Revision 1.46 by querten, Sun Jul 27 11:14:08 2008 UTC

# Line 1 | Line 1
1  
2 < // SimEvent.h: interface for the SimEvent class.
2 > // main.h
3   //
4   //////////////////////////////////////////////////////////////////////
5  
6   #ifndef _MAIN_H__
7   #define _MAIN_H__
8  
9 + #define FROG_VERSION 1.06
10 + #define FROG_AUTHORLIST "Loic.Quertenmont@cern.ch\nVincent.Roberfroid@cern.ch"
11 +
12 + #include "Includes/GL/glew.h"
13   #ifdef linux
14 + #include "Includes/GL/glxew.h"
15   #include <GL/gl.h>
16   #include <GL/glu.h>
17 < #include "Includes/GLUT/glut.h"
13 < #include <ext/hash_map>
14 < using namespace __gnu_cxx;
15 < typedef hash_map<unsigned int, char*, hash<unsigned int>, equal_to<unsigned int> > HASH_Map;
17 > #include "Includes/GLUT/glut.h"  
18   #else
19 < #include <windows.h>
19 > #include <windows.h>
20 > #include "Includes/GL/wglew.h"
21   #include <gl/gl.h>
22   #include <gl/glu.h>
23 < #include <gl/glut.h>
23 > #include <gl/glut.h>
24   #pragma comment (lib,"glaux.lib")
25   #pragma comment (lib,"glu32.lib")
26   #pragma comment (lib,"opengl32.lib")
27   #pragma comment (lib,"glut.lib")
28   #pragma comment (lib,"glut32.lib")
29 <
27 < #include <hash_map>
28 < using namespace stdext;
29 < typedef hash_map<unsigned int, char*, hash_compare<unsigned int, std::less<unsigned int> > > HASH_Map;
29 > #pragma comment (lib,"Includes/CURL/Lib/libcurl.lib")
30   #endif
31
31  
32 < HASH_Map test;
32 > bool SCREENSAVER = false;
33  
34   #include <time.h>
35   time_t start;
# Line 39 | Line 38 | time_t end;
38   #include <stdio.h>
39   #include <math.h>
40  
41 + #include "Includes/FROG/FROG_Objects.h"
42   #include "Includes/FROG/FROG_Events.h"
43   #include "Includes/FROG/FROG_Geometry.h"
44 #include "Includes/FROG/FROG_DetId.h"
44  
45 + #include "Includes/FROG/FROG_Fonts.h"
46   #include "Includes/FROG/FROG_Element_Tools.h"
47  
48 < #include "Includes/FROG/Logo.h"
49 < #include "Includes/FROG/Texture.h"
50 < #include "Includes/FROG/ReadCards.h"
51 < #include "Includes/FROG/FROG_Struct.h"
52 < #include "Includes/FROG/FROG_Camera.h"
53 < #include "Includes/FROG/ObjectInfo.h"
48 > #include "Includes/FROG/FROG_Texture.h"
49 > #include "Includes/FROG/FROG_ReadCards.h"
50 > #include "Includes/FROG/FROG_Net_Tools.h"
51 > #include "Includes/FROG/FROG_View_Tools.h"
52 >
53 > FROG_Fonts* Fonts;
54 > FROG_ReadCards* Card;
55 > FROG_Objects_Extended* frogObjects_;
56 >
57 > std::vector<FROG_View*> ActiveViews;
58 > FROG_View_Screen* ViewScreen;
59 > FROG_View* ViewMain;
60  
61 + unsigned int shadowMapTexture;
62  
56 FROG_Element_Base *prim2;
63  
64   int SAVE_WINDOW_W = 800;
65   int SAVE_WINDOW_H = 600;
# Line 65 | Line 71 | bool  FULLSCREEN        = false;
71   int   WINDOW_WIDTH      = 800;
72   int   WINDOW_HEIGHT     = 600;
73   int   SCREENSHOT        = 0;
74 < char* SCREENSHOT_FORMAT = new char[255];
74 > char SCREENSHOT_FORMAT[255] = {"png"};
75  
76   int TEMP_I = 0;
71
72 FROG_Camera Cam;
73
74 int CMS_TRACKER_RADIUS = 129;
75 int CMS_TRACKER_LENGTH = 300;
76
77 float PT_CUTOFF = 1.0;
78 double EECAL_CUTOFF[3] = {0.2,0.6,0.0001};
79 double EHCAL_CUTOFF[4] = {1.5,1.5,0.5,5.0};
80
77   bool MouseStates[3];
78  
83 std::vector<GLuint> theSimTracks;
84
85 GLuint theGeomMuonInEvent;
86 GLuint theGeomTrackerInEvent;
87 GLuint theGeomEcalInEvent;
88 GLuint theGeomHcalInEvent;
89 GLuint theGeomFwdInEvent;
79   GLuint LogoTexture;
80 < GLuint MarkerTexture;
92 <
93 < double t = 0;
80 > GLuint LogoTxtTexture;
81  
82   std::string inputVisFile;
83 + std::string inputVisFileFromCard;
84   std::vector<std::string> inputGeom;
85  
86 + // MultiThreading Variables
87 + #ifdef linux
88 +   pthread_t Thread_H;
89 + #else
90 +   HANDLE Thread_H   = NULL;
91 +   DWORD  Thread_Id  = 0;
92 + #endif
93 + bool   Thread_Run = false;
94 +
95 +
96 +
97 + int updateVisFileTime = -1;
98 +
99   FROG_Events* events;
100 < FROG_Event* event;
100 > FROG_Element_Event* event;
101  
102 < Geometry* geom;
102 > FROG_Geometry* geom;
103  
104   char gSim       = 0;
105   char gReco      = 15;
106  
107 < unsigned int mCLicked_DetId = 0;
107 > unsigned int mCLicked_DetId = (unsigned int) -1;
108   bool mDisplayMother  = false;
108 int  mObj_I     = -1;
109 int  mColl_I    = -1;
109   bool mLoading   = true;
110   int  mLoading_I = 0;
111  
112   int eventNumber = 0;
113  
114   bool  mHelpScreen= false;
116 bool  mRotate    = true;
117
115  
116   bool stateChanged = false;
120 float mDt                = 0.005f;
117  
118   bool print_FrameWork = false;
119  
120 < GLint Menu_Geom         = 0;
121 < GLint Menu_SimEvent     = 0;
122 < GLint Menu_RecoEvent    = 0;
123 < GLint Menu_Main         = 0;
124 <
125 < WidthAndColor WaC_BackGround        = {1.0 , 0.0 , 1.0 , 0.0 , 1.0};
130 < WidthAndColor WaC_Txt               = {1.0 , 0.0 , 1.0 , 1.0 , 1.0};
131 < WidthAndColor WaC_CMS_Framework     = {1.0 , 1.0 , 0.5 , 1.0 , 0.3};
132 < WidthAndColor WaC_LHC_Axis          = {3.0 , 1.0 , 0.5 , 1.0 , 0.3};
133 < WidthAndColor WaC_Default_SimTrack  = {2.0 , 0.0 , 1.0 , 1.0 , 1.0};
134 < WidthAndColor WaC_Selected_Object   = {2.0 , 1.0 , 1.0 , 0.0 , 1.0};
120 > float BackGround_Color[4] = {0.0 , 0.0 , 0.0 , 1.0};
121 > float Txt_Color[4]        = {0.0 , 1.0 , 1.0 , 1.0};
122 > float Framework_Color[4]  = {1.0 , 0.5 , 1.0 , 0.3};
123 > float Framework_Thickness =  1.0;
124 > float ZAxis_Color[4]      = {1.0 , 0.5 , 1.0 , 0.3};
125 > float ZAxis_Thickness     =  3;
126  
136 std::vector<IdAndWidthAndColor*> WaC_SimTracks;
137 std::vector<IdAndWidthAndColor*> WaC_RecoTracks;
138
139 //void DrawTrack(MySimTrack* track, MySimVertex* vertex1, MySimVertex* vertex2);
127   void reshape (int w, int h);
128   void display();
129 + void display2();
130 + void displaytext();
131  
143 void initGeomTrackerInEvent();
144 void initGeomMuonInEvent();
145 void initGeomEcalInEvent();
146 void initGeomHcalInEvent();
147 void initGeomFwdInEvent();
148 void defineColorForSimTrack(int i);
149
150 void initSimTrack();
151 void init();
152 void menu_callback(int value);
153 void menu_create();
132   void LoadCard(const char* inputCard );
133   void gl_select(int x, int y);
134   void list_hits(GLint hits, GLuint *names);
135  
136 +
137 + void updateEventsFile();
138 +
139 +
140   #endif
141  

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