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#ifndef _MAIN_H__ |
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#define _MAIN_H__ |
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#define FROG_VERSION 1.05 |
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#define FROG_VERSION 1.10 |
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#define FROG_AUTHORLIST "Loic.Quertenmont@cern.ch\nVincent.Roberfroid@cern.ch" |
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#include "Includes/GL/glew.h" |
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#ifdef linux |
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#include "Includes/GL/glxew.h" |
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#include <GL/gl.h> |
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#include <GL/glu.h> |
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#include "Includes/GLUT/glut.h" |
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#include "Includes/GLUT/glut.h" |
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#else |
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#include <windows.h> |
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#include <windows.h> |
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#include "Includes/GL/wglew.h" |
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#include <gl/gl.h> |
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#include <gl/glu.h> |
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#include <gl/glut.h> |
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#include <gl/glut.h> |
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#pragma comment (lib,"glaux.lib") |
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#pragma comment (lib,"glu32.lib") |
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#pragma comment (lib,"opengl32.lib") |
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std::vector<FROG_View*> ActiveViews; |
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FROG_View_Screen* ViewScreen; |
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FROG_View* ViewMain; |
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FROG_View_Menu* ViewMenu; |
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unsigned int shadowMapTexture; |
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int WINDOW_WIDTH = 800; |
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int WINDOW_HEIGHT = 600; |
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int SCREENSHOT = 0; |
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char SCREENSHOT_FORMAT[255] = {"png"}; |
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char SCREENSHOT_FORMAT[255] = {"png"}; |
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int TEMP_I = 0; |
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bool MouseStates[3]; |
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bool mDisplayMother = false; |
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bool mLoading = true; |
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int mLoading_I = 0; |
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bool mMenu = true; |
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int eventNumber = 0; |
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int eventTime = 5; |
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bool mHelpScreen= false; |
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void gl_select(int x, int y); |
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void list_hits(GLint hits, GLuint *names); |
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void AutomaticEventChanging (int Extra); |
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void updateEventsFile(); |
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