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#ifndef _ClosestApproachOnHelices_H_
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#define _ClosestApproachOnHelices_H_
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#include "DataFormats/GeometryVector/interface/GlobalPoint.h"
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#include <utility>
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/** \class ClosestApproachOnHelices
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* Abstract interface for classes which compute the points of closest
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* approach of 2 helices. <br>
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* For a pair of states, the calculate methods have to be called before any of
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* the other methods. This will do all calculations needed to get the result.
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* It returns a status which says whether the calculation was successful.
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* This should be checked before getting the result. If the status is false
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* and the results querried, an exception will be thrown.
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*/
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class FreeTrajectoryState;
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class TrajectoryStateOnSurface;
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class ClosestApproachOnHelices {
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public:
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ClosestApproachOnHelices() {}
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virtual ~ClosestApproachOnHelices() {}
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virtual bool calculate(const TrajectoryStateOnSurface & sta,
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const TrajectoryStateOnSurface & stb) = 0;
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virtual bool calculate(const FreeTrajectoryState & sta,
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const FreeTrajectoryState & stb) = 0;
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virtual bool status() const = 0;
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/** Points of closest approach on the 2 helices */
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virtual std::pair<GlobalPoint, GlobalPoint> points() const = 0;
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/** Crossing point of the 2 helices, computed as an average
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* of the points of closest approach.
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* The average can be weighted or not, depending on the implementation.
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*/
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virtual GlobalPoint crossingPoint() const = 0;
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/** Distance between the points of closest approach */
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virtual float distance() const = 0;
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virtual ClosestApproachOnHelices * clone() const = 0;
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};
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#endif
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