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//--------------------------------------------------------------------------------------------------
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// $Id: $
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//
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// BasePart
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//
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// Implementation of base particle class. It will provide basic functionality to the DecayPart and
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// StablePart class. The use of this class is also for looping purposes. See the double dispatcher
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// doAction(MyAction).
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//
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// Author List: Ch.Paus
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//--------------------------------------------------------------------------------------------------
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#ifndef MITEDM_BASEPART_H
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#define MITEDM_BASEPART_H
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#include <iostream>
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#include <vector>
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namespace mitedm
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{
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class BasePartAction;
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class BasePart
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{
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public:
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// Constructors
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BasePart() : pid_(0), mass_(0) {}
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BasePart(int pid);
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BasePart(int pid, double mass);
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BasePart(const BasePart &b);
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// Destructor
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virtual ~BasePart() {}
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int pid () const { return pid_; }
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double mass () const { return mass_; }
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// Handle for recursive actions (have to implement it but should never be called)
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virtual void doAction (BasePartAction *action) const {}
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//virtual double charge () const = 0;
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virtual void print (std::ostream &os = std::cout) const;
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virtual int nChild () const { return 0; }
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virtual
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const BasePart* getChild (int i) const { return 0; }
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protected:
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// General stuff
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int pid_;
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double mass_;
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};
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}
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#endif
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