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#ifndef MUON_SELECTION
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#define MUON_SELECTION
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#include "Muon.h"
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#include "Vertex.h"
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#include "PFCandidate.h"
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#include "PFCandidateCol.h"
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#include "SelectionStatus.h"
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#include "ParseArgs.h"
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#define MUON_IDMVA_CUT_BIN0 -0.825
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#define MUON_IDMVA_CUT_BIN1 -0.725
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#define MUON_IDMVA_CUT_BIN2 -0.895
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#define MUON_IDMVA_CUT_BIN3 -0.595
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#define MUON_IDMVA_CUT_BIN4 -0.865
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#define MUON_IDMVA_CUT_BIN5 -0.979
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SelectionStatus muonPreSelection( ControlFlags &ctrl, const mithep::Muon * mu, const mithep::Vertex & vtx, const mithep::Array<mithep::PFCandidate> * pfCandidates );
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SelectionStatus passMuonSelectionZZ( ControlFlags &ctrl, const mithep::Muon * mu);
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SelectionStatus passSoftMuonSelection( ControlFlags &ctrl, const mithep::Muon * mu, const mithep::Vertex & vtx );
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SelectionStatus passMuonSelection( ControlFlags &ctrl, const mithep::Muon * mu, const mithep::Vertex &); // kevin's WW selection
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//SelectionStatus passMuonSelectionBackDoor( ControlFlags &ctrl, const mithep::Muon * mu ); // Z4l backdoor selection
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SelectionStatus noPreSelection( ControlFlags &ctrl, const mithep::Muon * mu ); // Z4l backdoor preselection
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bool isMuFO( const mithep::Muon * mu, const mithep::Vertex & vtx, const mithep::Array<mithep::PFCandidate> * pfCandidates );
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SelectionStatus muonIDMVASelection(ControlFlags &ctrl, const mithep::Muon *mu, const mithep::Vertex & vtx );
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void initMuonIDMVA(void);
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#endif
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