Moved HitPattern parsing to a seperate class with more checks and now compatible with fixed hit layer mask format
Cleanup
Fixed filling of simulation info, added config for simultaneous RAW-RECO reading
Try to reuse as much of track filler as possible.
Include stereo layer information in hit pattern, a 21x feature.
Updated fillers for new Track Class changes and added tracker hit info
Consistently introduced ObjectService. Updated comments. Updated .cfg files. Switched off default handling of Stable and DecayParts (for now). ZmmFullReco.cfg shows how to use standard filler with extensions.
Merged gen and sim particles into new MCParticle class
Adapt to new getters.
Cleanup. Trim particles that contain a TRefArray only at the end of filling time and not for every call to Add.
Updated Fillers to use GetProduct function in BaseFiller. This function will determine whether a product is valid and otherwise exit.
coding conventions
Coding Conventions
cleaned up scheme for specifying edm names
Updated configs.
Have most of Josh's fillers.
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