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#ifndef TRootParticle_h
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#define TRootParticle_h
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#include <string>
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#include <iostream>
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#include <iomanip>
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#include "Rtypes.h"
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#include "TLorentzVector.h"
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#include "TVector3.h"
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#include "TRef.h"
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using namespace std;
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class TRootParticle : public TLorentzVector
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{
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public:
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TRootParticle() :
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TLorentzVector()
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,vertex_()
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,type_(0)
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,charge_(0.)
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,genParticleIndex_(-1)
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,genParticle_(0)
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{;}
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TRootParticle(const TRootParticle& particle) :
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TLorentzVector(particle)
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,vertex_(particle.vertex_)
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,type_(particle.type_)
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,charge_(particle.charge_)
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,genParticleIndex_(particle.genParticleIndex_)
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,genParticle_(particle.genParticle_)
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{;}
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TRootParticle(Double_t px, Double_t py, Double_t pz, Double_t e) :
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TLorentzVector(px,py,pz,e)
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,vertex_()
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,type_(0)
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,charge_(0.)
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,genParticleIndex_(-1)
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,genParticle_(0)
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{;}
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TRootParticle(Double_t px, Double_t py, Double_t pz, Double_t e, Double_t vtx_x, Double_t vtx_y, Double_t vtx_z) :
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TLorentzVector(px,py,pz,e)
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,vertex_(vtx_x,vtx_y,vtx_z)
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,type_(0)
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,charge_(0.)
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,genParticleIndex_(-1)
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,genParticle_(0)
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{;}
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TRootParticle(Double_t px, Double_t py, Double_t pz, Double_t e, Double_t vtx_x, Double_t vtx_y, Double_t vtx_z,Int_t type, Float_t charge) :
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TLorentzVector(px,py,pz,e)
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,vertex_(vtx_x,vtx_y,vtx_z)
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,type_(type)
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,charge_(charge)
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,genParticleIndex_(-1)
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,genParticle_(0)
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{;}
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TRootParticle(const TLorentzVector &momentum) :
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TLorentzVector(momentum)
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,vertex_()
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,type_(0)
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,charge_(0.)
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,genParticleIndex_(-1)
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,genParticle_(0)
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{;}
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TRootParticle(const TLorentzVector &momentum, const TVector3 &vertex) :
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TLorentzVector(momentum)
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,vertex_(vertex)
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,type_(0)
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,charge_(0.)
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,genParticleIndex_(-1)
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,genParticle_(0)
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{;}
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TRootParticle(const TLorentzVector &momentum, const TVector3 &vertex, Int_t type, Float_t charge) :
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TLorentzVector(momentum)
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,vertex_(vertex)
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,type_(type)
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,charge_(charge)
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,genParticleIndex_(-1)
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,genParticle_(0)
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{;}
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~TRootParticle() {;}
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Double_t vx() const { return vertex_.x(); }
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Double_t vy() const { return vertex_.y(); }
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Double_t vz() const { return vertex_.z(); }
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Int_t type() const { return type_; }
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Float_t charge() const { return charge_; }
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Int_t genParticleIndex() const { return genParticleIndex_; }
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TRootParticle* genParticle() const { return (TRootParticle*) genParticle_.GetObject() ;}
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virtual TString typeName() const { return "TRootParticle"; }
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// FIXME setVx, setVy and setVz must modify the TLorentzVector ?
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void setVx(Double_t vx) { vertex_.SetX(vx); }
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void setVy(Double_t vy) { vertex_.SetY(vy); }
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void setVz(Double_t vz) { vertex_.SetZ(vz); }
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void setType(Int_t type) { type_ = type; }
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void setCharge(Int_t charge) { charge_ = charge; }
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void setGenParticleIndex(Int_t genParticleIndex) { genParticleIndex_ = genParticleIndex; }
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void setGenParticle(TObject* genParticle) { genParticle_ = genParticle; }
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friend std::ostream& operator<< (std::ostream& stream, const TRootParticle& part)
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{
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stream << "Type=" << part.type_ << " Charge=" << part.charge_ << " (Et,eta,phi)=("<< setw(10) << part.Et() <<","<< setw(10) << part.Eta() <<","<< setw(10) << part.Phi() << ")"
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<< " vertex(x,y,z)=("<< part.vx() <<","<< part.vy() <<","<< part.vz() << ")";
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return stream;
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};
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protected:
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TVector3 vertex_;
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Int_t type_;
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Float_t charge_;
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Int_t genParticleIndex_;
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TRef genParticle_;
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ClassDef (TRootParticle,2);
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};
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#endif
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