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/*
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* MyTau.h
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*
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* Created on: Feb 1, 2012
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* Author: csander
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*/
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#ifndef MYTAU_H_
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#define MYTAU_H_
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#include <TLorentzVector.h>
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class MyTau: public TLorentzVector {
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public:
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MyTau();
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MyTau(double px, double py, double pz, double e) {
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SetPxPyPzE(px, py, pz, e);
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}
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;
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virtual ~MyTau();
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void SetTauID(bool id) {
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tauid = id;
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}
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;
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const bool GetTauID() {
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return tauid;
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}
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;
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void SetMatchedGenJet(double px, double py, double pz, double e) {
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genjet.SetPxPyPzE(px, py, pz, e);
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}
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;
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const TLorentzVector GetGenJet() {
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return genjet;
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}
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;
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private:
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bool tauid;
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TLorentzVector genjet;
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};
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#endif /* MYTAU_H_ */
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