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grimes |
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#include "l1menu/TriggerMenu.h"
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#include <stdexcept>
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#include <fstream>
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#include <sstream>
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#include <iostream>
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#include "l1menu/ITrigger.h"
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grimes |
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#include "l1menu/tools/tools.h"
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1.1 |
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namespace // Use the unnamed namespace for things only used in this file
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{
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/// ASCII codes of characters that are considered whitespace (space, tab, carriage return, line feed).
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const char* whitespace="\x20\x09\x0D\x0A";
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1.3 |
/** @brief Converts the entire string to a float or throws an exception. */
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1.1 |
float convertStringToFloat( const std::string& string )
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{
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float returnValue;
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std::stringstream stringConverter( string );
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stringConverter >> returnValue;
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if( stringConverter.fail() || !stringConverter.eof() ) throw std::runtime_error( "Unable to convert \""+string+"\" to a float" );
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return returnValue;
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}
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1.3 |
/** @brief Splits a string into individual parts delimited by whitespace. */
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std::vector<std::string> splitByWhitespace( const std::string& stringToSplit )
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{
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std::vector<std::string> returnValue;
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size_t currentPosition=0;
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size_t nextDelimeter=0;
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do
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{
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// Skip over any leading whitespace
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size_t nextElementStart=stringToSplit.find_first_not_of( whitespace, currentPosition );
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if( nextElementStart!=std::string::npos ) currentPosition=nextElementStart;
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// Find the next whitespace and subtract everything up to that point
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nextDelimeter=stringToSplit.find_first_of( whitespace, currentPosition );
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std::string element=stringToSplit.substr( currentPosition, nextDelimeter-currentPosition );
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returnValue.push_back(element);
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// skip over any trailing whitespace
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nextElementStart=stringToSplit.find_first_not_of( whitespace, nextDelimeter );
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if( nextElementStart!=std::string::npos ) currentPosition=nextElementStart;
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else nextDelimeter=std::string::npos;
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} while( nextDelimeter!=std::string::npos );
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return returnValue;
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}
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} // end of the unnamed namespace
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l1menu::TriggerMenu::TriggerMenu() : triggerTable_( l1menu::TriggerTable::instance() )
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1.1 |
{
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// No operation besides the initialiser list
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}
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l1menu::TriggerMenu::~TriggerMenu()
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{
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// No operation since I switched from raw pointers to unique_ptr.
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}
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l1menu::TriggerMenu::TriggerMenu( const TriggerMenu& otherTriggerMenu )
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: triggerTable_(otherTriggerMenu.triggerTable_)
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{
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for( std::vector< std::unique_ptr<l1menu::ITrigger> >::const_iterator iTrigger=otherTriggerMenu.triggers_.begin(); iTrigger!=otherTriggerMenu.triggers_.end(); ++iTrigger )
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{
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l1menu::ITrigger& sourceTrigger=**iTrigger;
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triggers_.push_back( std::move(triggerTable_.copyTrigger(sourceTrigger)) );
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}
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// Make sure triggerResults_ is always the same size as triggers_
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triggerResults_.resize( triggers_.size() );
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}
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l1menu::TriggerMenu::TriggerMenu( TriggerMenu&& otherTriggerMenu ) noexcept
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: triggerTable_(otherTriggerMenu.triggerTable_), triggers_( std::move(otherTriggerMenu.triggers_) ),
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triggerResults_( std::move(otherTriggerMenu.triggerResults_) )
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{
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// No operation besides the initialiser list
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}
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l1menu::TriggerMenu& l1menu::TriggerMenu::operator=( const l1menu::TriggerMenu& otherTriggerMenu )
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{
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//
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// First clean up whatever triggers I had before
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//
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triggers_.clear();
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//
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// Now copy the triggers from the other menu
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//
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for( std::vector< std::unique_ptr<l1menu::ITrigger> >::const_iterator iTrigger=otherTriggerMenu.triggers_.begin(); iTrigger!=otherTriggerMenu.triggers_.end(); ++iTrigger )
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{
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l1menu::ITrigger& sourceTrigger=**iTrigger;
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triggers_.push_back( std::move(triggerTable_.copyTrigger(sourceTrigger)) );
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}
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// Make sure triggerResults_ is always the same size as triggers_
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triggerResults_.resize( triggers_.size() );
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return *this;
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}
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grimes |
1.3 |
l1menu::TriggerMenu& l1menu::TriggerMenu::operator=( l1menu::TriggerMenu&& otherTriggerMenu ) noexcept
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{
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triggers_=std::move( otherTriggerMenu.triggers_ );
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triggerResults_=std::move(otherTriggerMenu.triggerResults_);
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return *this;
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}
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grimes |
1.5 |
l1menu::ITrigger& l1menu::TriggerMenu::addTrigger( const std::string& triggerName )
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grimes |
1.1 |
{
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grimes |
1.3 |
std::unique_ptr<l1menu::ITrigger> pNewTrigger=triggerTable_.getTrigger( triggerName );
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1.5 |
if( pNewTrigger.get()==NULL ) throw std::range_error( "Trigger requested that does not exist" );
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1.1 |
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1.3 |
triggers_.push_back( std::move(pNewTrigger) );
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grimes |
1.1 |
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// Make sure triggerResults_ is always the same size as triggers_
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triggerResults_.resize( triggers_.size() );
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grimes |
1.5 |
return *triggers_.back();
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grimes |
1.1 |
}
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grimes |
1.5 |
l1menu::ITrigger& l1menu::TriggerMenu::addTrigger( const std::string& triggerName, unsigned int version )
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grimes |
1.1 |
{
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1.3 |
std::unique_ptr<l1menu::ITrigger> pNewTrigger=triggerTable_.getTrigger( triggerName, version );
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if( pNewTrigger.get()==NULL ) throw std::range_error( "Trigger requested that does not exist" );
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1.1 |
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1.3 |
triggers_.push_back( std::move(pNewTrigger) );
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grimes |
1.1 |
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// Make sure triggerResults_ is always the same size as triggers_
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triggerResults_.resize( triggers_.size() );
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grimes |
1.5 |
return *triggers_.back();
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grimes |
1.1 |
}
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size_t l1menu::TriggerMenu::numberOfTriggers() const
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{
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return triggers_.size();
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}
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l1menu::ITrigger& l1menu::TriggerMenu::getTrigger( size_t position )
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{
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if( position>triggers_.size() ) throw std::range_error( "Trigger requested that does not exist in the menu" );
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return *triggers_[position];
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}
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const l1menu::ITrigger& l1menu::TriggerMenu::getTrigger( size_t position ) const
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{
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if( position>triggers_.size() ) throw std::range_error( "Trigger requested that does not exist in the menu" );
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return *triggers_[position];
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}
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grimes |
1.3 |
std::unique_ptr<l1menu::ITrigger> l1menu::TriggerMenu::getTriggerCopy( size_t position ) const
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{
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if( position>triggers_.size() ) throw std::range_error( "Trigger requested that does not exist in the menu" );
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return triggerTable_.copyTrigger(*triggers_[position]);
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}
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bool l1menu::TriggerMenu::apply( const l1menu::IEvent& event ) const
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1.1 |
{
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bool atLeastOneTriggerHasFired=false;
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for( size_t triggerNumber=0; triggerNumber<triggers_.size(); ++triggerNumber )
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{
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bool result=triggers_[triggerNumber]->apply(event);
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// triggerResults_[triggerNumber]=result;
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if( result ) atLeastOneTriggerHasFired=true;
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}
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return atLeastOneTriggerHasFired;
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}
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void l1menu::TriggerMenu::loadMenuFromFile( const std::string& filename )
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{
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grimes |
1.2 |
std::ifstream file( filename.c_str() );
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grimes |
1.1 |
if( !file.is_open() ) throw std::runtime_error( "Unable to open file "+filename );
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loadMenuInOldFormat( file );
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}
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void l1menu::TriggerMenu::loadMenuInOldFormat( std::ifstream& file )
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{
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const size_t bufferSize=200;
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char buffer[bufferSize];
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while( file.good() )
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{
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try
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{
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// Get one line at a time
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file.getline( buffer, bufferSize );
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// split the line by whitespace into columns
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std::vector<std::string> tableColumns=::splitByWhitespace( buffer );
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if( tableColumns.size()==1 && tableColumns[0].empty() ) continue; // Allow blank lines without giving a warning
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if( tableColumns.size()!=12 ) throw std::runtime_error( "The line does not have the correct number of columns" );
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float prescale=::convertStringToFloat( tableColumns[2] );
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if( prescale!=0 )
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{
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grimes |
1.5 |
std::string triggerName=tableColumns[0];
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try
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grimes |
1.1 |
{
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grimes |
1.4 |
//std::cout << "Added trigger \"" << tableColumns[0] << "\"" << std::endl;
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grimes |
1.5 |
l1menu::ITrigger& newTrigger=addTrigger( triggerName ); // Try and create a trigger with the name supplied
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grimes |
1.1 |
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grimes |
1.8 |
// Different triggers will have different numbers of thresholds, and even different names. E.g. Single triggers
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// will have "threshold1" whereas a cross trigger will have "leg1threshold1", "leg2threshold1" etcetera. This
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// utility function will get the threshold names in the correct order.
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const auto& thresholdNames=l1menu::tools::getThresholdNames(newTrigger);
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if( thresholdNames.size()>1 ) newTrigger.parameter(thresholdNames[0])=::convertStringToFloat( tableColumns[3] );
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if( thresholdNames.size()>2 ) newTrigger.parameter(thresholdNames[1])=::convertStringToFloat( tableColumns[4] );
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if( thresholdNames.size()>3 ) newTrigger.parameter(thresholdNames[2])=::convertStringToFloat( tableColumns[5] );
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if( thresholdNames.size()>4 ) newTrigger.parameter(thresholdNames[3])=::convertStringToFloat( tableColumns[6] );
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grimes |
1.1 |
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grimes |
1.5 |
float etaOrRegionCut=::convertStringToFloat( tableColumns[7] );
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// For most triggers, I can just try and set both the etaCut and regionCut parameters
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// with this value. If it doesn't have either of the parameters just catch the exception
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// and nothing will happen. Some cross triggers however have both, and need to set them
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// both from this value which requires a conversion. Most cross triggers expect this
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// value to be the regionCut, except for L1_SingleMu_CJet which expects it as the etaCut.
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if( triggerName=="L1_SingleMu_CJet" )
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{
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grimes |
1.6 |
newTrigger.parameter("leg1etaCut")=etaOrRegionCut;
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grimes |
1.7 |
newTrigger.parameter("leg2regionCut")=l1menu::tools::convertEtaCutToRegionCut( etaOrRegionCut );
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grimes |
1.5 |
}
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grimes |
1.8 |
else if( triggerName=="L1_isoMu_EG" )
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{
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newTrigger.parameter("leg1etaCut")=l1menu::tools::convertRegionCutToEtaCut( etaOrRegionCut );
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newTrigger.parameter("leg2regionCut")=etaOrRegionCut;
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}
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else if( triggerName=="L1_isoEG_Mu" )
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grimes |
1.5 |
{
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grimes |
1.6 |
newTrigger.parameter("leg1regionCut")=etaOrRegionCut;
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grimes |
1.8 |
newTrigger.parameter("leg2etaCut")=l1menu::tools::convertRegionCutToEtaCut( etaOrRegionCut );
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}
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else if( triggerName=="L1_isoMu_Tau" )
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{
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newTrigger.parameter("leg1etaCut")=l1menu::tools::convertRegionCutToEtaCut( etaOrRegionCut );
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grimes |
1.6 |
newTrigger.parameter("leg2regionCut")=etaOrRegionCut;
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grimes |
1.5 |
}
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else
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{
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// Any remaining triggers should only have one of these parameters and won't
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// need conversion. I'll just try and set them both, not a problem if one fails.
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grimes |
1.8 |
// The cross triggers will have e.g. "leg1" prefixed to the parameter name so I'll
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// also try for those.
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grimes |
1.5 |
try{ newTrigger.parameter("etaCut")=etaOrRegionCut; }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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try{ newTrigger.parameter("regionCut")=etaOrRegionCut; }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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grimes |
1.8 |
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try{ newTrigger.parameter("leg1etaCut")=etaOrRegionCut; }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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try{ newTrigger.parameter("leg1regionCut")=etaOrRegionCut; }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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try{ newTrigger.parameter("leg2etaCut")=etaOrRegionCut; }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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try{ newTrigger.parameter("leg2regionCut")=etaOrRegionCut; }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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grimes |
1.5 |
}
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grimes |
1.1 |
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grimes |
1.8 |
// The trigger may or may not have a muon quality cut. I also don't know if its name
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// is prefixed with e.g. "leg1". I'll try setting all combinations, but wrap individually
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// in a try block so that it doesn't matter if it fails.
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grimes |
1.1 |
try{ newTrigger.parameter("muonQuality")=::convertStringToFloat( tableColumns[8] ); }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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grimes |
1.8 |
try{ newTrigger.parameter("leg1muonQuality")=::convertStringToFloat( tableColumns[8] ); }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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try{ newTrigger.parameter("leg2muonQuality")=::convertStringToFloat( tableColumns[8] ); }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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} // end of try block
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grimes |
1.5 |
catch( std::exception& error )
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{
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std::cerr << "Unable to add trigger \"" << tableColumns[0] << "\" because: " << error.what() << std::endl;
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}
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grimes |
1.1 |
} // end of "if( prescale!=0 )"
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} // end of try block
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catch( std::runtime_error& exception )
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{
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std::cout << "Some error occured while processing the line \"" << buffer << "\":" << exception.what() << std::endl;
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}
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}
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}
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