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#include "l1menu/TriggerMenu.h"
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#include <stdexcept>
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#include <fstream>
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#include <sstream>
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#include <iostream>
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#include "l1menu/ITrigger.h"
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namespace // Use the unnamed namespace for things only used in this file
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{
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/// ASCII codes of characters that are considered whitespace (space, tab, carriage return, line feed).
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const char* whitespace="\x20\x09\x0D\x0A";
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/** @brief Converts the entire string to a float or throws an exception. */
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float convertStringToFloat( const std::string& string )
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{
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float returnValue;
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std::stringstream stringConverter( string );
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stringConverter >> returnValue;
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if( stringConverter.fail() || !stringConverter.eof() ) throw std::runtime_error( "Unable to convert \""+string+"\" to a float" );
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return returnValue;
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}
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/** @brief Splits a string into individual parts delimited by whitespace. */
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std::vector<std::string> splitByWhitespace( const std::string& stringToSplit )
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{
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std::vector<std::string> returnValue;
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size_t currentPosition=0;
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size_t nextDelimeter=0;
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do
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{
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// Skip over any leading whitespace
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size_t nextElementStart=stringToSplit.find_first_not_of( whitespace, currentPosition );
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if( nextElementStart!=std::string::npos ) currentPosition=nextElementStart;
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// Find the next whitespace and subtract everything up to that point
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nextDelimeter=stringToSplit.find_first_of( whitespace, currentPosition );
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std::string element=stringToSplit.substr( currentPosition, nextDelimeter-currentPosition );
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returnValue.push_back(element);
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// skip over any trailing whitespace
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nextElementStart=stringToSplit.find_first_not_of( whitespace, nextDelimeter );
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if( nextElementStart!=std::string::npos ) currentPosition=nextElementStart;
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else nextDelimeter=std::string::npos;
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} while( nextDelimeter!=std::string::npos );
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return returnValue;
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}
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} // end of the unnamed namespace
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l1menu::TriggerMenu::TriggerMenu() : triggerTable_( l1menu::TriggerTable::instance() )
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{
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// No operation besides the initialiser list
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}
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l1menu::TriggerMenu::~TriggerMenu()
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{
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// No operation since I switched from raw pointers to unique_ptr.
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}
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l1menu::TriggerMenu::TriggerMenu( const TriggerMenu& otherTriggerMenu )
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: triggerTable_(otherTriggerMenu.triggerTable_)
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{
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for( std::vector< std::unique_ptr<l1menu::ITrigger> >::const_iterator iTrigger=otherTriggerMenu.triggers_.begin(); iTrigger!=otherTriggerMenu.triggers_.end(); ++iTrigger )
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{
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l1menu::ITrigger& sourceTrigger=**iTrigger;
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triggers_.push_back( std::move(triggerTable_.copyTrigger(sourceTrigger)) );
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}
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// Make sure triggerResults_ is always the same size as triggers_
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triggerResults_.resize( triggers_.size() );
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}
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l1menu::TriggerMenu::TriggerMenu( TriggerMenu&& otherTriggerMenu ) noexcept
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: triggerTable_(otherTriggerMenu.triggerTable_), triggers_( std::move(otherTriggerMenu.triggers_) ),
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triggerResults_( std::move(otherTriggerMenu.triggerResults_) )
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{
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// No operation besides the initialiser list
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}
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l1menu::TriggerMenu& l1menu::TriggerMenu::operator=( const l1menu::TriggerMenu& otherTriggerMenu )
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{
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//
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// First clean up whatever triggers I had before
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//
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triggers_.clear();
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//
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// Now copy the triggers from the other menu
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//
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for( std::vector< std::unique_ptr<l1menu::ITrigger> >::const_iterator iTrigger=otherTriggerMenu.triggers_.begin(); iTrigger!=otherTriggerMenu.triggers_.end(); ++iTrigger )
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{
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l1menu::ITrigger& sourceTrigger=**iTrigger;
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triggers_.push_back( std::move(triggerTable_.copyTrigger(sourceTrigger)) );
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}
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// Make sure triggerResults_ is always the same size as triggers_
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triggerResults_.resize( triggers_.size() );
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return *this;
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}
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l1menu::TriggerMenu& l1menu::TriggerMenu::operator=( l1menu::TriggerMenu&& otherTriggerMenu ) noexcept
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{
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triggers_=std::move( otherTriggerMenu.triggers_ );
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triggerResults_=std::move(otherTriggerMenu.triggerResults_);
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return *this;
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}
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bool l1menu::TriggerMenu::addTrigger( const std::string& triggerName )
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{
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std::unique_ptr<l1menu::ITrigger> pNewTrigger=triggerTable_.getTrigger( triggerName );
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if( pNewTrigger.get()==NULL ) return false;
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triggers_.push_back( std::move(pNewTrigger) );
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// Make sure triggerResults_ is always the same size as triggers_
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triggerResults_.resize( triggers_.size() );
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return true;
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}
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bool l1menu::TriggerMenu::addTrigger( const std::string& triggerName, unsigned int version )
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{
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std::unique_ptr<l1menu::ITrigger> pNewTrigger=triggerTable_.getTrigger( triggerName, version );
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if( pNewTrigger.get()==NULL ) return false;
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triggers_.push_back( std::move(pNewTrigger) );
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// Make sure triggerResults_ is always the same size as triggers_
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triggerResults_.resize( triggers_.size() );
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return true;
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}
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size_t l1menu::TriggerMenu::numberOfTriggers() const
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{
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return triggers_.size();
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}
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l1menu::ITrigger& l1menu::TriggerMenu::getTrigger( size_t position )
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{
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if( position>triggers_.size() ) throw std::range_error( "Trigger requested that does not exist in the menu" );
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return *triggers_[position];
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}
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const l1menu::ITrigger& l1menu::TriggerMenu::getTrigger( size_t position ) const
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{
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if( position>triggers_.size() ) throw std::range_error( "Trigger requested that does not exist in the menu" );
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return *triggers_[position];
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}
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std::unique_ptr<l1menu::ITrigger> l1menu::TriggerMenu::getTriggerCopy( size_t position ) const
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{
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if( position>triggers_.size() ) throw std::range_error( "Trigger requested that does not exist in the menu" );
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return triggerTable_.copyTrigger(*triggers_[position]);
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}
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bool l1menu::TriggerMenu::apply( const l1menu::IEvent& event ) const
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{
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bool atLeastOneTriggerHasFired=false;
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for( size_t triggerNumber=0; triggerNumber<triggers_.size(); ++triggerNumber )
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{
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bool result=triggers_[triggerNumber]->apply(event);
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// triggerResults_[triggerNumber]=result;
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if( result ) atLeastOneTriggerHasFired=true;
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}
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return atLeastOneTriggerHasFired;
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}
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void l1menu::TriggerMenu::loadMenuFromFile( const std::string& filename )
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{
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std::ifstream file( filename.c_str() );
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if( !file.is_open() ) throw std::runtime_error( "Unable to open file "+filename );
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loadMenuInOldFormat( file );
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}
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void l1menu::TriggerMenu::loadMenuInOldFormat( std::ifstream& file )
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{
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const size_t bufferSize=200;
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char buffer[bufferSize];
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while( file.good() )
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{
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try
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{
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// Get one line at a time
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file.getline( buffer, bufferSize );
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// split the line by whitespace into columns
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std::vector<std::string> tableColumns=::splitByWhitespace( buffer );
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if( tableColumns.size()==1 && tableColumns[0].empty() ) continue; // Allow blank lines without giving a warning
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if( tableColumns.size()!=12 ) throw std::runtime_error( "The line does not have the correct number of columns" );
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float prescale=::convertStringToFloat( tableColumns[2] );
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if( prescale!=0 )
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{
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if( addTrigger( tableColumns[0] ) ) // Try and create a trigger with the name supplied
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{
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std::cout << "Added trigger \"" << tableColumns[0] << "\"" << std::endl;
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l1menu::ITrigger& newTrigger=*(triggers_.back());
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// Try and set all of the relevant parameters. I know not all triggers have these parameters
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// so wrap in individual try/catch blocks.
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try{ newTrigger.parameter("threshold1")=::convertStringToFloat( tableColumns[3] ); }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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try{ newTrigger.parameter("threshold2")=::convertStringToFloat( tableColumns[4] ); }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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try{ newTrigger.parameter("threshold3")=::convertStringToFloat( tableColumns[5] ); }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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try{ newTrigger.parameter("threshold4")=::convertStringToFloat( tableColumns[6] ); }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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try{ newTrigger.parameter("etaCut")=::convertStringToFloat( tableColumns[7] ); }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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try{ newTrigger.parameter("muonQuality")=::convertStringToFloat( tableColumns[8] ); }
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catch( std::exception& error ) { } // Do nothing, just try and convert the other parameters
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} // end of "if able to add trigger"
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else std::cout << "The trigger \"" << tableColumns[0] << "\" is not registered in the trigger table" << std::endl;
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} // end of "if( prescale!=0 )"
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} // end of try block
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catch( std::runtime_error& exception )
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{
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std::cout << "Some error occured while processing the line \"" << buffer << "\":" << exception.what() << std::endl;
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}
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}
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}
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