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#ifndef TreeObjects_h
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#define TreeObjects_h
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namespace tree {
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// In this namespace classes for the trees are defined.
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class Particle {
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public:
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float pt, eta, phi;
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};
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class Photon : public Particle {
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public:
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float r9, sigmaIetaIeta, hadTowOverEm, pixelseed;
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float chargedIso, neutralIso, photonIso;
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};
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class Jet : public Particle{
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public:
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float bCSV;
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};
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bool EtGreater(const tree::Particle, const tree::Particle);
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} // end namespace definition
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#endif
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