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////to make the cmssw official-like cluster position
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void calcClusterLocationBarrel(float eTot,float energy[],int ietaHit[],int iphiHit[],int nhit,float posi[]){
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float param_T0_barl_ = 7.4;
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// float param_T0_endc_ = 3.1;
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// float param_t0_endcPresh = 1.2;
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float param_W0_ = 4.2;
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float param_X0_ = 0.89;
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///no preshower..
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///bool preshower = false;
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if(eTot<=0 || nhit <1){
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cout<<"fatal error calcClusterLocation ..negative energy "<<eTot<<" "<<nhit<<endl;
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exit(1);
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}
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int nmaxhit = 0;
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float eMax = 0;
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for(int j=0; j<nhit; j++){
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if(eMax < energy[j]){
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eMax = energy[j];
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nmaxhit = j;
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}
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}
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int ieta = ietaHit[nmaxhit] + 85;
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int iphi = iphiHit[nmaxhit];
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iphi = getIndphixyzEBAll(iphi);
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TVector3 vmaxHit(xEBAll[ieta][iphi],yEBAll[ieta][iphi],zEBAll[ieta][iphi]);
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float T0 = param_T0_barl_;
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if(fabs(vmaxHit.Eta())>1.482){
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cout<<"error..barrel..?"<<" "<< vmaxHit.Eta()<<" "<<ieta <<" "<<iphi <<" "<<etaEBAll[ieta][iphi]<<endl;
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exit(1);
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}
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float depth = param_X0_ * (T0 + log(eTot));
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TVector3 dvmaxHit(depth*dxEBAll[ieta][iphi],depth*dyEBAll[ieta][iphi],depth*dzEBAll[ieta][iphi]);
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TVector3 center_pos = vmaxHit + dvmaxHit;
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// Loop over hits and get weights
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double weight = 0;
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double total_weight = 0;
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double center_phi = center_pos.Phi();
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double center_theta = center_pos.Theta();
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double delta_theta = 0;
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double delta_phi = 0;
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float w_min = 0.;
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double dphi = 0;
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const double k_PI = acos(-1);
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for(int j=0; j<nhit; j++){
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double e_j = energy[j];
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if(e_j<0) continue;
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weight = param_W0_ +log ( e_j/eTot);
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if(weight<w_min) weight = w_min;
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total_weight += weight;
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ieta = ietaHit[j] + 85;
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iphi = iphiHit[j];
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iphi = getIndphixyzEBAll(iphi);
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TVector3 vHit(xEBAll[ieta][iphi],yEBAll[ieta][iphi],zEBAll[ieta][iphi]);
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TVector3 dvHit(depth*dxEBAll[ieta][iphi],depth*dyEBAll[ieta][iphi],depth*dzEBAll[ieta][iphi]);
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TVector3 jth_pos = vHit + dvHit;
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delta_theta += weight * (jth_pos.Theta() - center_theta);
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dphi = (jth_pos.Phi() - center_phi);
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// Check the 2*pi problem for delta_phi
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if (dphi > k_PI)
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dphi -= 2.*k_PI;
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if (dphi < -k_PI)
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dphi += 2.*k_PI;
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delta_phi += dphi*weight;
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}
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delta_theta /= total_weight;
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delta_phi /= total_weight;
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double cluster_theta = center_theta + delta_theta;
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double cluster_phi = center_phi + delta_phi;
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// Check the 2*pi problem for cluster_phi
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if (cluster_phi > k_PI)
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cluster_phi -= 2.*k_PI;
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if (cluster_phi < -k_PI)
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cluster_phi += 2.*k_PI;
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double radius = sqrt(center_pos.x()*center_pos.x()
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+ center_pos.y()*center_pos.y()
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+ center_pos.z()*center_pos.z());
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float xpos = radius*cos(cluster_phi)*sin(cluster_theta);
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float ypos = radius*sin(cluster_phi)*sin(cluster_theta);
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float zpos = radius*cos(cluster_theta);
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posi[0] = xpos;
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posi[1] = ypos;
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posi[2] = zpos;
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}
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void calcClusterLocationEndcap(float eTot,float energy[],int ixHit[],int iyHit[],int izHit[],int nhit,float posi[]){
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//float param_T0_barl_ = 7.4;
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float param_T0_endc_ = 3.1;
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float param_t0_endcPresh = 1.2;
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float param_W0_ = 4.2;
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float param_X0_ = 0.89;
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///no preshower..
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bool preshower = false;
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if(eTot<=0 || nhit <1){
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cout<<"fatal error calcClusterLocationEndcap ..negative energy "<<eTot<<" "<<nhit<<endl;
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exit(1);
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}
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int nmaxhit = 0;
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float eMax = 0;
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for(int j=0; j<nhit; j++){
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if(eMax < energy[j]){
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eMax = energy[j];
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nmaxhit = j;
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}
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}
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int ix = ixHit[nmaxhit];
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int iy = iyHit[nmaxhit];
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int iz = izHit[nmaxhit];
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int indz = iz > 0;
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TVector3 vmaxHit(xEEAll[indz][ix][iy],yEEAll[indz][ix][iy],zEEAll[indz][ix][iy]);
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float T0 = param_T0_endc_;
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if(preshower){
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T0 = param_t0_endcPresh;
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}
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if(fabs(vmaxHit.Eta())<1.482){
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cout<<"error..encap..?"<<vmaxHit.Eta()<<endl;
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exit(1);
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}
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float depth = param_X0_ * (T0 + log(eTot));
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TVector3 dvmaxHit(depth*dxEEAll[indz][ix][iy],depth*dyEEAll[indz][ix][iy],depth*dzEEAll[indz][ix][iy]);
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TVector3 center_pos = vmaxHit + dvmaxHit;
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// Loop over hits and get weights
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double weight = 0;
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double total_weight = 0;
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double center_phi = center_pos.Phi();
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double center_theta = center_pos.Theta();
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double delta_theta = 0;
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double delta_phi = 0;
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float w_min = 0.;
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double dphi = 0;
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const double k_PI = acos(-1);
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for(int j=0; j<nhit; j++){
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double e_j = energy[j];
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if(e_j<0) continue;
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weight = param_W0_ +log ( e_j/eTot);
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if(weight<w_min) weight = w_min;
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total_weight += weight;
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// ieta = ietaHit[j] + 85;
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/// iphi = iphiHit[j];
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ix = ixHit[j];
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iy = iyHit[j];
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iz = izHit[nmaxhit];
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indz = iz > 0;
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TVector3 vHit(xEEAll[indz][ix][iy],yEEAll[indz][ix][iy],zEEAll[indz][ix][iy]);
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TVector3 dvHit(depth*dxEEAll[indz][ix][iy],depth*dyEEAll[indz][ix][iy],depth*dzEEAll[indz][ix][iy]);
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TVector3 jth_pos = vHit + dvHit;
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delta_theta += weight * (jth_pos.Theta() - center_theta);
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dphi = (jth_pos.Phi() - center_phi);
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// Check the 2*pi problem for delta_phi
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if (dphi > k_PI)
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dphi -= 2.*k_PI;
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if (dphi < -k_PI)
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dphi += 2.*k_PI;
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delta_phi += dphi*weight;
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}
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delta_theta /= total_weight;
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delta_phi /= total_weight;
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double cluster_theta = center_theta + delta_theta;
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double cluster_phi = center_phi + delta_phi;
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// Check the 2*pi problem for cluster_phi
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if (cluster_phi > k_PI)
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cluster_phi -= 2.*k_PI;
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if (cluster_phi < -k_PI)
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cluster_phi += 2.*k_PI;
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double radius = sqrt(center_pos.x()*center_pos.x()
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+ center_pos.y()*center_pos.y()
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+ center_pos.z()*center_pos.z());
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float xpos = radius*cos(cluster_phi)*sin(cluster_theta);
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float ypos = radius*sin(cluster_phi)*sin(cluster_theta);
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float zpos = radius*cos(cluster_theta);
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posi[0] = xpos;
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posi[1] = ypos;
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posi[2] = zpos;
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}
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