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bpollack |
1.1 |
#include "TCGenParticle.h"
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#include <iostream>
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TCGenParticle::TCGenParticle() {
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}
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TCGenParticle::~TCGenParticle() {
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}
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// "get" methods -------------------------------------
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TVector3 TCGenParticle::Position() const {
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return _position;
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}
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TVector2 TCGenParticle::P2() const {
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TVector2 v2(this->Px(), this->Py());
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return v2;
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}
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int TCGenParticle::Charge() const{
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return charge;
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}
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int TCGenParticle::GetStatus(){
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return _status;
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}
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int TCGenParticle::Mother() {
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return mother;
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}
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int TCGenParticle::Grandmother() {
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return grandmother;
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}
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int TCGenParticle::GetPDGId() {
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return PDGID;
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}
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//std::vector<int> TCGenParticle::GetDaughters() {
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// return daughters;
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//}
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// "set" methods ---------------------------------------------
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void TCGenParticle::SetPosition(float x, float y, float z) {
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TVector3 p(x, y, z);
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_position = p;
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}
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void TCGenParticle::SetCharge(int c) {
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charge = c;
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}
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void TCGenParticle::SetStatus(int status){
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_status = status;
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}
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//void TCGenParticle::AddDaughter(int d) {
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// daughters.push_back(d);
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//}
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void TCGenParticle::SetMother(int m) {
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mother = m;
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}
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void TCGenParticle::SetGrandmother(int g) {
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grandmother = g;
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}
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void TCGenParticle::SetPDGId(int pdg_id) {
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PDGID = pdg_id;
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}
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